ECLIPSE ODYSSEY: AN AI/ML INTEGRATED VIDEO GAME USING UNREAL ENGINE

  • Unique Paper ID: 186717
  • Volume: 12
  • Issue: 6
  • PageNo: 1786-1794
  • Abstract:
  • The evolution of artificial intelligence (AI) has significantly changed the video game industry. It has improved realism, immersion, and player adaptability. This paper presents ECLIPSE ODYSSEY, an AI-driven single-player action-adventure game developed with Unreal Engine 5.6. The project looks at using Behavior Tree-based AI, Blueprint visual scripting, and real-time rendering technologies like Lumen and Nanite. These tools help create a narrative-driven experience focused on survival, justice, and dynamic gameplay. The game highlights AI adaptability, procedural environment design, and cinematic presentation to provide a high-quality, interactive experience. This paper covers the conceptual framework, AI system design, development process, testing results, and future possibilities for including deep learning-based AI in interactive entertainment.

Copyright & License

Copyright © 2025 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

BibTeX

@article{186717,
        author = {M Vinay Dakshin and DR. B Vanathi and Thirumalai V and Vishagan S},
        title = {ECLIPSE ODYSSEY: AN AI/ML INTEGRATED VIDEO GAME USING UNREAL ENGINE},
        journal = {International Journal of Innovative Research in Technology},
        year = {2025},
        volume = {12},
        number = {6},
        pages = {1786-1794},
        issn = {2349-6002},
        url = {https://ijirt.org/article?manuscript=186717},
        abstract = {The evolution of artificial intelligence (AI) has significantly changed the video game industry. It has improved realism, immersion, and player adaptability. This paper presents ECLIPSE ODYSSEY, an AI-driven single-player action-adventure game developed with Unreal Engine 5.6. The project looks at using Behavior Tree-based AI, Blueprint visual scripting, and real-time rendering technologies like Lumen and Nanite. These tools help create a narrative-driven experience focused on survival, justice, and dynamic gameplay. The game highlights AI adaptability, procedural environment design, and cinematic presentation to provide a high-quality, interactive experience. This paper covers the conceptual framework, AI system design, development process, testing results, and future possibilities for including deep learning-based AI in interactive entertainment.},
        keywords = {Unreal Engine 5.6, Artificial Intelligence, Behavior Tree, Blueprint Visual Scripting, Lumen Rendering, Game Development, AI Gameplay, Unreal Engine},
        month = {November},
        }

Cite This Article

  • ISSN: 2349-6002
  • Volume: 12
  • Issue: 6
  • PageNo: 1786-1794

ECLIPSE ODYSSEY: AN AI/ML INTEGRATED VIDEO GAME USING UNREAL ENGINE

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