AR Business Card

  • Unique Paper ID: 163948
  • PageNo: 263-267
  • Abstract:
  • Augmented Reality technology has emerged as a powerful tool for bringing the gap between physical and digital experiences. This Project presents the development of an AR business Card utilizing Unity, aimed at revolutionizing traditional networking practise. The AR business card incorporates a physical trigger for seamless activation through a dedicated AR app. Upon scanning, users are presented with a dynamic multimedia interface showcasing product video, social media links, and direct e-commerce pathways, thereby offering an immersive and interactive networking experience. This report outlines the current implementation of AR business card project and proposes future enhancements to further elevate its functionality and user engagement. Future implementations include enhanced user interactivity, customizable content features, integration with CRM system for lead capture , and optimization for emerging AR hardware such as AR glasses. Moreover, considerations for security, privacy, and localization are addressed to ensure a globally accessible and user-centric experience.

Copyright & License

Copyright © 2026 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

BibTeX

@article{163948,
        author = {Suresh Bhanaram Sirvi and Vedant Pednekar and Abdul Rahman Matwawala and Mrs.Sanketi Raut and Mr. Akshay Agrawal and Dr. Yogita Mane},
        title = {AR Business Card},
        journal = {International Journal of Innovative Research in Technology},
        year = {},
        volume = {10},
        number = {12},
        pages = {263-267},
        issn = {2349-6002},
        url = {https://ijirt.org/article?manuscript=163948},
        abstract = {Augmented Reality technology has emerged as a powerful tool for bringing the gap between physical and digital experiences. This Project presents the development of an AR business Card utilizing Unity, aimed at revolutionizing traditional networking practise. The AR business card incorporates a physical trigger for seamless activation through a dedicated AR app. Upon scanning, users are presented with a dynamic multimedia interface showcasing product video, social media links, and direct e-commerce pathways, thereby offering an immersive and interactive networking experience.
This report outlines the current implementation of AR business card project and proposes future enhancements to further elevate its functionality and user engagement. Future implementations include enhanced user interactivity, customizable content features, integration with CRM system for lead capture , and optimization for emerging AR hardware such as AR glasses. Moreover, considerations for security, privacy, and localization are addressed to ensure a globally accessible and user-centric experience.
},
        keywords = {Image Processing, Augmented Reality, Feature Extraction, Virtual world},
        month = {},
        }

Cite This Article

Sirvi, S. B., & Pednekar, V., & Matwawala, A. R., & Raut, M., & Agrawal, M. A., & Mane, D. Y. (). AR Business Card. International Journal of Innovative Research in Technology (IJIRT), 10(12), 263–267.

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