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@article{164836,
author = {Nitanshu Kiran Chaudhari and Bhavesh Yogesh Patil and Mansi Girdhar Patil and Yukta Rushikesh Patil},
title = {PUBG League Connect},
journal = {International Journal of Innovative Research in Technology},
year = {},
volume = {10},
number = {12},
pages = {2019-2023},
issn = {2349-6002},
url = {https://ijirt.org/article?manuscript=164836},
abstract = {In the world of Player Unknown's Battlegrounds (PUBG), the competitive gaming scene is booming, and players are eager to test their skills in organized leagues and tournaments. However, there is a lack of dedicated platforms that provide a seamless and comprehensive experience for PUBG league enthusiasts. This project focuses on creating a seamless network where players can collaborate, compete, and build lasting connections, ultimately enhancing the thrill of PUBG eSports. It is an online game where users create a virtual team of real-life players and earn points based on the performances of these players in real matches. Moreover, with a user-centric design and robust technological infrastructure, PUBG League Connect is set to redefine the boundaries of interactive gaming, fostering a vibrant and inclusive environment for all PUBG enthusiasts.},
keywords = {Android, PUBG, eSports, Community, Connectivity, Competition, Bonus points.},
month = {},
}
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