SeeThrough: Leveraging Augmented Reality for Mechanical Systems

  • Unique Paper ID: 170389
  • PageNo: 398-403
  • Abstract:
  • Augmented Reality (AR) technology offers significant potential in enhancing educational experiences by providing interactive and immersive learning environments. The proposed system presents an AR-based educational application designed to generate 3D models of expensive and complex equipment using their images or names, thus simplifying the learning process for students. Utilizing Unity and Vuforia, the application recognizes images and renders corresponding 3D models in real-time. These models are accurately labeled and annotated, allowing students to explore and understand equipment details without physical presence. The interactive nature of the AR application aims to improve comprehension and retention, making learning more engaging and accessible. This innovative approach democratizes access to high-quality educational resources and prepares students for future technological advancements in professional and academic settings.

Copyright & License

Copyright © 2026 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

BibTeX

@article{170389,
        author = {Vaishnav Bhor and Dishali Bhoir and Om Bhavsar and Archana Burujwale},
        title = {SeeThrough: Leveraging Augmented Reality for Mechanical Systems},
        journal = {International Journal of Innovative Research in Technology},
        year = {2024},
        volume = {11},
        number = {7},
        pages = {398-403},
        issn = {2349-6002},
        url = {https://ijirt.org/article?manuscript=170389},
        abstract = {Augmented Reality (AR) technology offers significant potential in enhancing educational experiences by providing interactive and immersive learning environments. The proposed system presents an AR-based educational application designed to generate 3D models of expensive and complex equipment using their images or names, thus simplifying the learning process for students. Utilizing Unity and Vuforia, the application recognizes images and renders corresponding 3D models in real-time. These models are accurately labeled and annotated, allowing students to explore and understand equipment details without physical presence. The interactive nature of the AR application aims to improve comprehension and retention, making learning more engaging and accessible. This innovative approach democratizes access to high-quality educational resources and prepares students for future technological advancements in professional and academic settings.},
        keywords = {Augmented Reality (AR), 3D models, Unity, Vuforia, Interactive learning.},
        month = {December},
        }

Cite This Article

Bhor, V., & Bhoir, D., & Bhavsar, O., & Burujwale, A. (2024). SeeThrough: Leveraging Augmented Reality for Mechanical Systems. International Journal of Innovative Research in Technology (IJIRT), 11(7), 398–403.

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