VR for Industrial Visualization

  • Unique Paper ID: 190748
  • Volume: 12
  • Issue: 8
  • PageNo: 5990-6002
  • Abstract:
  • The architectural and industrial visualization sectors are undergoing a fundamental transformation from static, pre-rendered imagery to dynamic, real-time immersive environments . This paper documents the technical development of an Interactive Virtual Reality (VR) Tour for Morde Foods, designed to function as a "Digital Twin" of a manufacturing facility . The project details the ingestion of high-precision Computer-Aided Design (CAD) data using Unreal Engine’s Datasmith, the optimization of complex geometry via Blender workflows, and the implementation of Lumen Global Illumination within strict VR frame budgets . By addressing physiological constraints such as the Vergence-Accommodation Conflict (VAC) and utilizing Blueprints for metadata retrieval, the system provides stakeholders with a navigable, high-fidelity environment for operational planning and training.

Copyright & License

Copyright © 2026 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

BibTeX

@article{190748,
        author = {Mayur Rokade and Deep Shete and Prof. Sunil Sabale},
        title = {VR for Industrial Visualization},
        journal = {International Journal of Innovative Research in Technology},
        year = {2026},
        volume = {12},
        number = {8},
        pages = {5990-6002},
        issn = {2349-6002},
        url = {https://ijirt.org/article?manuscript=190748},
        abstract = {The architectural and industrial visualization sectors are undergoing a fundamental transformation from static, pre-rendered imagery to dynamic, real-time immersive environments . This paper documents the technical development of an Interactive Virtual Reality (VR) Tour for Morde Foods, designed to function as a "Digital Twin" of a manufacturing facility . The project details the ingestion of high-precision Computer-Aided Design (CAD) data using Unreal Engine’s Datasmith, the optimization of complex geometry via Blender workflows, and the implementation of Lumen Global Illumination within strict VR frame budgets . By addressing physiological constraints such as the Vergence-Accommodation Conflict (VAC) and utilizing Blueprints for metadata retrieval, the system provides stakeholders with a navigable, high-fidelity environment for operational planning and training.},
        keywords = {Virtual Reality, Digital Twin, Unreal Engine 5, Industrial Visualization, Datasmith, Lumen, Industry 4.0.,Virtual Reality, Metaverse.},
        month = {January},
        }

Cite This Article

Rokade, M., & Shete, D., & Sabale, P. S. (2026). VR for Industrial Visualization. International Journal of Innovative Research in Technology (IJIRT), 12(8), 5990–6002.

Related Articles