Copyright © 2026 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
@article{193333,
author = {NAVEEN S and THEJESH N S and GUNASEKARAN S},
title = {VR Based Disaster Rescue and Preparedness Simulator},
journal = {International Journal of Innovative Research in Technology},
year = {2026},
volume = {12},
number = {10},
pages = {274-278},
issn = {2349-6002},
url = {https://ijirt.org/article?manuscript=193333},
abstract = {Quick Save - Virtual Reality (VR) based disaster response simulation designed to enhance user’s preparedness, awareness, and decision-making during emergency situations.Simulation designed to give people that practice in a safe, digital environment. Built using Unreal Engine 5, this tool improves user preparedness by making them face a realistic emergency. The training are two stages. First stage, user’s is a Survivor. They must escape a destroyed building, avoiding like falling rocks and blocked paths to reach safety.In the second stage,the users become a rescuer, locate and communicate with victims and guide them to the safe zone. A score system is integrated into the user interface (UI) to evaluate player performance. This feedback helps users learn how to stay calm and save lives.},
keywords = {VR Simulation, Disaster Response Training, Interactive Learning, Emergency Preparedness, Rescuer Simulation, Safety Training, Unreal Engine 5, 3D objects Blender},
month = {March},
}
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