"Transforming Narrative with Digital Narrative”, Friend or Foe?

  • Unique Paper ID: 195504
  • PageNo: 278-282
  • Abstract:
  • We have been telling stories throughout history though our own experiences and those passed down to us. However, in the digital world of the twenty first century, things are done differently and a new term called digital storytelling has emerged. The growth of digital innovation has profoundly altered literary narratives by expanding genre conventions and changing storytelling techniques. This study looks at how digital platforms like Wattapad, Twine and AO3 have influenced the modern literature by fusing traditional storytelling with multimedia and gaming components. It highlights the democratization of content generation and reader interaction while examining the rise of new genre, such as interactive fiction and climate fiction. The technique of storytelling with computer-based technologies is digital storytelling. This type of storytelling creates a rich, captivating experience by fusing traditional narratives with multimedia components like images, video, audio and text. Digital narratives involve reader engagement and inclusivity by turning the passive consumption into an active participation. There are issues like canonical recognition, algorithm driven literary visibility and content preservation that still persist. Also, the research also shows that how increased and virtual reality shall influence digital storytelling in the future, possibly changing immersive literary encounters. Certain findings are taken into consideration such as transition towards nonlinear, read-driven and increased use of multimedia narratives. The research also emphasizes how these developments are democratizing by the removal of conventional and reaching out to diverse audience. The research’s conclusion offers various ways such as AI, virtual reality in storytelling and the future of the writers.

Copyright & License

Copyright © 2026 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

BibTeX

@article{195504,
        author = {Dr. Ramandeep Mahal and Ms. Dolly Arora},
        title = {"Transforming Narrative with Digital Narrative”, Friend or Foe?},
        journal = {International Journal of Innovative Research in Technology},
        year = {2026},
        volume = {12},
        number = {11},
        pages = {278-282},
        issn = {2349-6002},
        url = {https://ijirt.org/article?manuscript=195504},
        abstract = {We have been telling stories throughout history though our own experiences and those passed down to us. However, in the digital world of the twenty first century, things are done differently and a new term called digital storytelling has emerged. The growth of digital innovation has profoundly altered literary narratives by expanding genre conventions and changing storytelling techniques. This study looks at how digital platforms like Wattapad, Twine and AO3 have influenced the modern literature by fusing traditional storytelling with multimedia and gaming components. It highlights the democratization of content generation and reader interaction while examining the rise of new genre, such as interactive fiction and climate fiction. The technique of storytelling with computer-based technologies is digital storytelling. This type of storytelling creates a rich, captivating experience by fusing traditional narratives with multimedia components like images, video, audio and text. Digital narratives involve reader engagement and inclusivity by turning the passive consumption into an active participation. There are issues like canonical recognition, algorithm driven literary visibility and content preservation that still persist. Also, the research also shows that how increased and virtual reality shall influence digital storytelling in the future, possibly changing immersive literary encounters. Certain findings are taken into consideration such as transition towards nonlinear, read-driven and increased use of multimedia narratives. The research also emphasizes how these developments are democratizing by the removal of conventional and reaching out to diverse audience. The research’s conclusion offers various ways such as AI, virtual reality in storytelling and the future of the writers.},
        keywords = {},
        month = {April},
        }

Cite This Article

Mahal, D. R., & Arora, M. D. (2026). "Transforming Narrative with Digital Narrative”, Friend or Foe?. International Journal of Innovative Research in Technology (IJIRT), 12(11), 278–282.

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