ADVENTURE ISLAND USING UNITY ENGINE

  • Unique Paper ID: 150911
  • Volume: 7
  • Issue: 10
  • PageNo: 317-320
  • Abstract:
  • In this paper we design a single player strategy game emphasizing logical thinking and planning they often help in stress, resources and time management. It usually takes precedence over past action and character involvement. Here the execution is necessary where the game creator usually plays the decision making skills and delivery of commands in the player hands. This is a complete strategy game with different levels developed with the help of Unity3D

Copyright & License

Copyright © 2025 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

BibTeX

@article{150911,
        author = {THIRUMARAN P and VISHNU RAM M and SANKARAN R and REVATHI M },
        title = {ADVENTURE ISLAND USING UNITY ENGINE},
        journal = {International Journal of Innovative Research in Technology},
        year = {},
        volume = {7},
        number = {10},
        pages = {317-320},
        issn = {2349-6002},
        url = {https://ijirt.org/article?manuscript=150911},
        abstract = {In this paper we design a single player strategy game emphasizing logical thinking and planning they often help in stress, resources and time management. It usually takes precedence over past action and character involvement. Here the execution is necessary where the game creator usually plays the decision making skills and delivery of commands in the player hands. This is a complete strategy game with different levels developed with the help of Unity3D},
        keywords = {Unity 3D},
        month = {},
        }

Cite This Article

  • ISSN: 2349-6002
  • Volume: 7
  • Issue: 10
  • PageNo: 317-320

ADVENTURE ISLAND USING UNITY ENGINE

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