Digital Sanctuaries for Environmental Awareness using AR/VR Technology

  • Unique Paper ID: 168817
  • Volume: 11
  • Issue: 5
  • PageNo: 2215-2220
  • Abstract:
  • This project discusses and explores how augmented reality (AR) and virtual reality (VR) technologies can be used to create an interactive and immersive virtual zoo that promotes environmental awareness and animal conservation. Using Blender, a snowy environment resembling arctic life was created, including 3D models of penguins and snow bears. These animations, controlled through a native behavior tree, allow users to interact with the animals and observe their movements. Integration with Unity enhances the user experience by using the phone's gyroscope for precise camera adjustments. The Boids simulation algorithm simulates the real behavior of fish, enhancing the interaction and educational value of the virtual zoo. This application aims to provide a flexible and accessible way for users to learn about biodiversity, the dynamics of animal migration, and the importance of conservation. Immersive experiences showcasing the behavior and existence of unique and diverse species, including those at risk of extinction, can inspire conservation action and offer opportunities for scientific research on animal behavior and ecology.

Copyright & License

Copyright © 2025 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

BibTeX

@article{168817,
        author = {Neharika Sharma and Gajanan Gambhire and Nikhil Kelkar and Nikhil Kumar and Vedant Nikam and Nayana Majeti and Jairaj Nawgare},
        title = {Digital Sanctuaries for Environmental Awareness using AR/VR Technology},
        journal = {International Journal of Innovative Research in Technology},
        year = {2024},
        volume = {11},
        number = {5},
        pages = {2215-2220},
        issn = {2349-6002},
        url = {https://ijirt.org/article?manuscript=168817},
        abstract = {This project discusses and explores how augmented reality (AR) and virtual reality (VR) technologies can be used to create an interactive and immersive virtual zoo that promotes environmental awareness and animal conservation. Using Blender, a snowy environment resembling arctic life was created, including 3D models of penguins and snow bears. These animations, controlled through a native behavior tree, allow users to interact with the animals and observe their movements. Integration with Unity enhances the user experience by using the phone's gyroscope for precise camera adjustments. The Boids simulation algorithm simulates the real behavior of fish, enhancing the interaction and educational value of the virtual zoo. This application aims to provide a flexible and accessible way for users to learn about biodiversity, the dynamics of animal migration, and the importance of conservation. Immersive experiences showcasing the behavior and existence of unique and diverse species, including those at risk of extinction, can inspire conservation action and offer opportunities for scientific research on animal behavior and ecology.},
        keywords = {AR, biodiversity, conservation, environmental awareness, VR, wildlife},
        month = {October},
        }

Cite This Article

  • ISSN: 2349-6002
  • Volume: 11
  • Issue: 5
  • PageNo: 2215-2220

Digital Sanctuaries for Environmental Awareness using AR/VR Technology

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